ch1_05b_culvert_dcl

ch1_05b_culvert_dcl is a decal of the GTA V map in Richman Glen, from the base game. It measures 2.56 × 4.12 × 0.66 m and is drawn with 46 triangles and 3 textures, up to 120 m away.
- Model
- ch1_05b_culvert_dcl
- Hash
- 2039135481 (0x798ABCF9)
- What it is
- decal
- Size (m)
- 2.56 × 4.12 × 0.66
- Size class
- medium
- LOD distance (m)
- 120
- Vertices
- 56
- Triangles
- 46
- Textures
- 3
- Texture dictionary
- ch1_05b_land
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_05b.rpf\ch1_05b_culvert_dcl.ydr
- Definition file
- cityhills_01_metadata_020_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_05b_culvert_dcl is placed 2 times on the map, most of all in Richman Glen. One of its places: -1646.51, 1157.16, 148.62.
The map files (IPLs) that place it include ch1_05b_strm_4 and hei_ch1_05b_strm_4.
Also placed by ch1_05b_strm_4
Models like ch1_05b_culvert_dcl
- ch1_05b_bdec_00
- ch1_05b_bdec_01
- ch1_05b_bdec_02
- ch1_05b_bdec_03
- ch1_05b_bdec_04
- ch1_05b_bdec_05
- ch1_05b_bdec_06
- ch1_05b_bdec_08
- ch1_05b_bdec_09
- ch1_05b_bdec_10
- ch1_05b_bdec_11
- ch1_05b_bdec_12
local obj = CreateObject(`ch1_05b_culvert_dcl`, coords.x, coords.y, coords.z, false, false, false)