GTA Explorer

ch1_05_water_03_slod

ch1_05_water_03_slod, a super-low-detail (SLOD) model of the GTA V map in Tongva Valley

ch1_05_water_03_slod is a super-low-detail (SLOD) model of the GTA V map in Tongva Valley, from the base game. It measures 70.8 × 179 × 17.3 m and is drawn with 615 triangles and 3 textures, up to 1,000 m away. It is the lower-detail copy of ch1_05_water_03 that the game draws from far away.

Model
ch1_05_water_03_slod
Hash
2003417694 (0x7769BA5E)
What it is
super-low-detail (SLOD) model
Size (m)
70.8 × 179 × 17.3
Size class
huge
LOD distance (m)
1000
Vertices
620
Triangles
615
Textures
3
Texture dictionary
ch1_lod_ch1_05_water_slod2_children
Asset type
drawabledictionary
Kind
ydd
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_lod_ch1_05_water_slod2_children.ydd
Definition file
cityhills_01_metadata_004.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_05_water_03_slod is placed 2 times on the map, most of all in Tongva Valley. One of its places: -1514.65, 1726.91, 88.18.

The map files (IPLs) that place it include ch1_05 and hei_ch1_05.

Also placed by ch1_05

local obj = CreateObject(`ch1_05_water_03_slod`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…