GTA Explorer

ch1_04b_slod_001

ch1_04b_slod_001, a super-low-detail (SLOD) model of the GTA V map in Lago Zancudo

ch1_04b_slod_001 is a super-low-detail (SLOD) model of the GTA V map in Lago Zancudo, from the base game. It measures 269 × 154 × 40.2 m and is drawn with 311 triangles and 4 textures, up to 1,000 m away.

Model
ch1_04b_slod_001
Hash
1875155968 (0x6FC49C00)
What it is
super-low-detail (SLOD) model
Size (m)
269 × 154 × 40.2
Size class
huge
LOD distance (m)
1000
Vertices
263
Triangles
311
Textures
4
Texture dictionary
ch1_lod_slod2_04b_children
Asset type
drawabledictionary
Kind
ydd
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_lod_slod2_04b_children.ydd
Definition file
cityhills_01_metadata_010.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_04b_slod_001 is placed 2 times on the map, most of all in Lago Zancudo. One of its places: -1945.31, 2333.81, 46.28.

The map files (IPLs) that place it include ch1_04b and hei_ch1_04b.

Also placed by ch1_04b

Models like ch1_04b_slod_001

local obj = CreateObject(`ch1_04b_slod_001`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…