bkr_weed_dirt

bkr_weed_dirt is a terrain piece of the GTA V map, from Bikers. It measures 15.0 × 25.7 × 0.01 m and is drawn with 366 triangles and 4 textures, up to 100 m away.
- Model
- bkr_weed_dirt
- Hash
- 240513433 (0x0E55F199)
- What it is
- terrain piece
- Size (m)
- 15.0 × 25.7 × 0.01
- Size class
- huge
- LOD distance (m)
- 100
- Vertices
- 364
- Triangles
- 366
- Textures
- 4
- Texture dictionary
- bkr_dlc_int_ware02_txd
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpbiker\dlc.rpf\x64\levels\gta5\interiors\biker_dlc_int_ware02.rpf\bkr_weed_dirt.ydr
- Definition file
- bkr_biker_dlc_int_ware02.ytyp
- Comes from
- Bikers (mpbiker)
- Pack
- mpbiker
Where it is
No map file places bkr_weed_dirt: scripts spawn it, or an interior’s entity set does.
Models like bkr_weed_dirt
- bkr_weed_clothstrip003
- bkr_weed_clothstrip1
- bkr_weed_dery_wall_dirt
- bkr_weed_dry_dirt
- bkr_weed_entry_door
- bkr_weed_fact_trunking
- bkr_weed_factory03
- bkr_weed_factory05
- bkr_weed_factory06
- bkr_weed_factory09
- bkr_weed_factory12
- bkr_weed_factory15
local obj = CreateObject(`bkr_weed_dirt`, coords.x, coords.y, coords.z, false, false, false)