bkr_int_02_entrance_shell

bkr_int_02_entrance_shell is a piece of the GTA V map, from Bikers. It measures 8.47 × 3.02 × 3.21 m and is drawn with 329 triangles and 9 textures, up to 100 m away.
- Model
- bkr_int_02_entrance_shell
- Hash
- 1063727343 (0x3F6730EF)
- What it is
- piece
- Size (m)
- 8.47 × 3.02 × 3.21
- Size class
- large
- LOD distance (m)
- 100
- Vertices
- 563
- Triangles
- 329
- Textures
- 9
- Texture dictionary
- bkr_biker_dlc_int_02_txd
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpbiker\dlc.rpf\x64\levels\gta5\interiors\biker_dlc_int_02.rpf\bkr_int_02_entrance_shell.ydr
- Definition file
- bkr_biker_dlc_int_02.ytyp
- Comes from
- Bikers (mpbiker)
- Pack
- mpbiker
Where it is
No map file places bkr_int_02_entrance_shell: scripts spawn it, or an interior’s entity set does.
Models like bkr_int_02_entrance_shell
- bkr_int_02_entrance_decals
- bkr_int_02_amp_platform
- bkr_int_02_avunit
- bkr_int_02_bar_mirror
- bkr_int_02_bar_shelves
- bkr_int_02_barrel_rack_02
- bkr_int_02_bathroom_threshold
- bkr_int_02_bike
- bkr_int_02_bike_handlebars
- bkr_int_02_bike_parts_006
- bkr_int_02_bike_parts_01
- bkr_int_02_bike_parts_02
local obj = CreateObject(`bkr_int_02_entrance_shell`, coords.x, coords.y, coords.z, false, false, false)