bkr_int02_window_frame

bkr_int02_window_frame is a glass or window of the GTA V map, from Bikers. It measures 26.0 × 0.81 × 20.0 m and is drawn with 720 triangles and 3 textures, up to 100 m away.
- Model
- bkr_int02_window_frame
- Hash
- 4137725515 (0xF6A0AE4B)
- What it is
- glass or window
- Size (m)
- 26.0 × 0.81 × 20.0
- Size class
- huge
- LOD distance (m)
- 100
- Vertices
- 1,192
- Triangles
- 720
- Textures
- 3
- Texture dictionary
- bkr_biker_dlc_int_02_txd
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpbiker\dlc.rpf\x64\levels\gta5\interiors\biker_dlc_int_02.rpf\bkr_int02_window_frame.ydr
- Definition file
- bkr_biker_dlc_int_02.ytyp
- Comes from
- Bikers (mpbiker)
- Pack
- mpbiker
Where it is
No map file places bkr_int02_window_frame: scripts spawn it, or an interior’s entity set does.
Models like bkr_int02_window_frame
- bkr_int_02_amp_platform
- bkr_int_02_avunit
- bkr_int_02_bar_mirror
- bkr_int_02_bar_shelves
- bkr_int_02_barrel_rack_02
- bkr_int_02_bathroom_threshold
- bkr_int_02_bike
- bkr_int_02_bike_handlebars
- bkr_int_02_bike_parts_006
- bkr_int_02_bike_parts_01
- bkr_int_02_bike_parts_02
- bkr_int_02_bike_parts_03
local obj = CreateObject(`bkr_int02_window_frame`, coords.x, coords.y, coords.z, false, false, false)