GTA Explorer

bkr_int02_pendent_lights

bkr_int02_pendent_lights, an emissive (light) mesh of the GTA V map

bkr_int02_pendent_lights is an emissive (light) mesh of the GTA V map, from Bikers. It measures 0.38 × 2.24 × 0.54 m and is drawn with 552 triangles and 3 textures, up to 30 m away.

Model
bkr_int02_pendent_lights
Hash
915889449 (0x36975D29)
What it is
emissive (light) mesh
Size (m)
0.38 × 2.24 × 0.54
Size class
medium
LOD distance (m)
30
Vertices
414
Triangles
552
Textures
3
Texture dictionary
bkr_biker_dlc_int_02_txd
Asset type
drawable
Kind
ydr
File in the game
update\x64\dlcpacks\mpbiker\dlc.rpf\x64\levels\gta5\interiors\biker_dlc_int_02.rpf\bkr_int02_pendent_lights.ydr
Definition file
bkr_biker_dlc_int_02.ytyp
Comes from
Bikers (mpbiker)
Pack
mpbiker

Where it is

No map file places bkr_int02_pendent_lights: scripts spawn it, or an interior’s entity set does.

Models like bkr_int02_pendent_lights

local obj = CreateObject(`bkr_int02_pendent_lights`, coords.x, coords.y, coords.z, false, false, false)

 

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