GTA Explorer

bh1_rdsect_04_r1_01_lod

bh1_rdsect_04_r1_01_lod, a low-detail (LOD) model of the GTA V map in Richman

bh1_rdsect_04_r1_01_lod is a low-detail (LOD) model of the GTA V map in Richman, from title update 2. It measures 182 × 73.0 × 7.15 m and is drawn with 631 triangles and 8 textures, up to 400 m away. It is the lower-detail copy of bh1_rdsect_04_r1_01 that the game draws from far away.

Model
bh1_rdsect_04_r1_01_lod
Hash
3002543214 (0xB2F72C6E)
What it is
low-detail (LOD) model
Size (m)
182 × 73.0 × 7.15
Size class
huge
LOD distance (m)
400
Vertices
1,168
Triangles
631
Textures
8
Texture dictionary
bh1_rd_lod
Asset type
drawabledictionary
Kind
ydd
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_rd_r1g_slod1_children.ydd
Definition file
beverly_metadata_002.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_rdsect_04_r1_01_lod is placed 2 times on the map, most of all in Richman. One of its places: -1626.91, 271.99, 59.81.

The map files (IPLs) that place it include bh1_rd and hei_bh1_rd.

Also placed by bh1_rd

Models like bh1_rdsect_04_r1_01_lod

local obj = CreateObject(`bh1_rdsect_04_r1_01_lod`, coords.x, coords.y, coords.z, false, false, false)

 

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