GTA Explorer

bh1_rd2sect_02_r4_lod

bh1_rd2sect_02_r4_lod, a low-detail (LOD) model of the GTA V map in Del Perro

bh1_rd2sect_02_r4_lod is a low-detail (LOD) model of the GTA V map in Del Perro, from title update 2. It measures 122 × 168 × 6.56 m and is drawn with 1,632 triangles and 28 textures, up to 400 m away. It is the lower-detail copy of bh1_rd2sect_02_r4 that the game draws from far away.

Model
bh1_rd2sect_02_r4_lod
Hash
2959410904 (0xB06506D8)
What it is
low-detail (LOD) model
Size (m)
122 × 168 × 6.56
Size class
huge
LOD distance (m)
400
Vertices
2,462
Triangles
1,632
Textures
28
Texture dictionary
bh1_rd2_lod
Asset type
drawabledictionary
Kind
ydd
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_rd2_r3e_slod1_children.ydd
Definition file
beverly_metadata_002.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_rd2sect_02_r4_lod is placed 2 times on the map, most of all in Del Perro. One of its places: -1363.63, -409.29, 35.21.

The map files (IPLs) that place it include bh1_rd and hei_bh1_rd.

Also placed by bh1_rd

Models like bh1_rd2sect_02_r4_lod

local obj = CreateObject(`bh1_rd2sect_02_r4_lod`, coords.x, coords.y, coords.z, false, false, false)

 

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