GTA Explorer

bh1_rd2sect_02_r2_03a_lod

bh1_rd2sect_02_r2_03a_lod, a low-detail (LOD) model of the GTA V map in Rockford Hills

bh1_rd2sect_02_r2_03a_lod is a low-detail (LOD) model of the GTA V map in Rockford Hills, from title update 2. It measures 106 × 170 × 1.21 m and is drawn with 1,548 triangles and 24 textures, up to 400 m away. It is the lower-detail copy of bh1_rd2sect_02_r2_03a that the game draws from far away.

Model
bh1_rd2sect_02_r2_03a_lod
Hash
3931351704 (0xEA53AA98)
What it is
low-detail (LOD) model
Size (m)
106 × 170 × 1.21
Size class
huge
LOD distance (m)
400
Vertices
2,449
Triangles
1,548
Textures
24
Texture dictionary
bh1_rd2_lod
Asset type
drawabledictionary
Kind
ydd
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_rd2_r1b_slod1_children.ydd
Definition file
beverly_metadata_002.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_rd2sect_02_r2_03a_lod is placed 2 times on the map, most of all in Rockford Hills. One of its places: -1067.61, -222.31, 37.08.

The map files (IPLs) that place it include bh1_rd and hei_bh1_rd.

Also placed by bh1_rd

Models like bh1_rd2sect_02_r2_03a_lod

local obj = CreateObject(`bh1_rd2sect_02_r2_03a_lod`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…