bh1_rd2sect_01_r8_01

bh1_rd2sect_01_r8_01 is a road or track piece of the GTA V map in Rockford Hills, from title update 2. It measures 127 × 124 × 1.12 m and is drawn with 7,200 triangles and 89 textures, up to 172 m away. From far away the game draws bh1_rd2sect_01_r8_01_lod in its place.
- Model
- bh1_rd2sect_01_r8_01
- Hash
- 3648302583 (0xD974ADF7)
- What it is
- road or track piece
- Size (m)
- 127 × 124 × 1.12
- Size class
- huge
- LOD distance (m)
- 172
- Vertices
- 8,190
- Triangles
- 7,200
- Textures
- 89
- Texture dictionary
- bh1_rd2
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_rd.rpf\bh1_rd2sect_01_r8_01.ydr
- Definition file
- beverly_metadata_001_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_rd2sect_01_r8_01 is placed 2 times on the map, most of all in Rockford Hills. One of its places: -776.48, -83.93, 36.70.
The map files (IPLs) that place it include bh1_rd_long_1 and hei_bh1_rd_long_1.
Also placed by bh1_rd_long_1
- prop_palm_med_01c
- prop_aircon_l_03
- prop_sign_road_03e
- prop_sign_road_03g
- prop_radiomast02
- prop_satdish_l_02
- bh1_rd2sect_02_r7_02
- bh1_rd2sect_02_r7_04
- bh1_rd2sect_02_r8_02
- bh1_rd2sect_03_r7_05
- bh1_rd2_lowhedge
- bh1_rdsect_01_r7_02
Models like bh1_rd2sect_01_r8_01
local obj = CreateObject(`bh1_rd2sect_01_r8_01`, coords.x, coords.y, coords.z, false, false, false)