GTA Explorer

bh1_rd2_r3a_slod1

bh1_rd2_r3a_slod1, a super-low-detail (SLOD) model of the GTA V map in Richards Majestic

bh1_rd2_r3a_slod1 is a super-low-detail (SLOD) model of the GTA V map in Richards Majestic, from title update 2. It measures 145 × 164 × 9.57 m and is drawn with 16 triangles and 2 textures, up to 750 m away.

Model
bh1_rd2_r3a_slod1
Hash
271259137 (0x102B1601)
What it is
super-low-detail (SLOD) model
Size (m)
145 × 164 × 9.57
Size class
huge
LOD distance (m)
750
Vertices
18
Triangles
16
Textures
2
Texture dictionary
bh1_lod_rd2b_children
Asset type
drawabledictionary
Kind
ydd
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_lod_rd2b_children.ydd
Definition file
beverly_metadata_002.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_rd2_r3a_slod1 is placed 2 times on the map, most of all in Richards Majestic. One of its places: -1225.20, -592.84, 26.69.

The map files (IPLs) that place it include bh1_rd and hei_bh1_rd.

Also placed by bh1_rd

Models like bh1_rd2_r3a_slod1

local obj = CreateObject(`bh1_rd2_r3a_slod1`, coords.x, coords.y, coords.z, false, false, false)

 

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