bh1_rd2_portola_subwayshell

bh1_rd2_portola_subwayshell is a road or track piece of the GTA V map, from title update 2. It measures 52.1 × 31.1 × 9.62 m and is drawn with 3,087 triangles and 35 textures, up to 100 m away.
- Model
- bh1_rd2_portola_subwayshell
- Hash
- 1076531216 (0x402A9010)
- What it is
- road or track piece
- Size (m)
- 52.1 × 31.1 × 9.62
- Size class
- huge
- LOD distance (m)
- 100
- Vertices
- 4,463
- Triangles
- 3,087
- Textures
- 35
- Texture dictionary
- bh1_rd2_metro_link
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_rd.rpf\bh1_rd2_portola_subwayshell.ydr
- Definition file
- bh1_rd_interior_bh1_rd2_portola_subway.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is
No map file places bh1_rd2_portola_subwayshell: scripts spawn it, or an interior’s entity set does.
Models like bh1_rd2_portola_subwayshell
local obj = CreateObject(`bh1_rd2_portola_subwayshell`, coords.x, coords.y, coords.z, false, false, false)