GTA Explorer

bh1_props_combo1416_slod

bh1_props_combo1416_slod, a super-low-detail (SLOD) model of the GTA V map in Richman

bh1_props_combo1416_slod is a super-low-detail (SLOD) model of the GTA V map in Richman, from title update 2. It measures 124 × 173 × 33.3 m and is drawn with 348 triangles and 8 textures, up to 600 m away.

Model
bh1_props_combo1416_slod
Hash
81696378 (0x04DE967A)
What it is
super-low-detail (SLOD) model
Size (m)
124 × 173 × 33.3
Size class
huge
LOD distance (m)
600
Vertices
520
Triangles
348
Textures
8
Texture dictionary
bh1_lod_29_35_36_children
Asset type
drawabledictionary
Kind
ydd
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_lod_29_35_36_children.ydd
Definition file
beverly_metadata_002.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_props_combo1416_slod is placed 2 times on the map, most of all in Richman. One of its places: -1475.28, 145.56, 67.43.

The map files (IPLs) that place it include bh1_rd and hei_bh1_rd.

Also placed by bh1_rd

Models like bh1_props_combo1416_slod

local obj = CreateObject(`bh1_props_combo1416_slod`, coords.x, coords.y, coords.z, false, false, false)

 

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