GTA Explorer

bh1_props_combo1412_slod

bh1_props_combo1412_slod, a super-low-detail (SLOD) model of the GTA V map in Richman

bh1_props_combo1412_slod is a super-low-detail (SLOD) model of the GTA V map in Richman, from title update 2. It measures 179 × 149 × 27.6 m and is drawn with 272 triangles and 6 textures, up to 600 m away.

Model
bh1_props_combo1412_slod
Hash
3669105074 (0xDAB219B2)
What it is
super-low-detail (SLOD) model
Size (m)
179 × 149 × 27.6
Size class
huge
LOD distance (m)
600
Vertices
369
Triangles
272
Textures
6
Texture dictionary
bh1_lod_29_35_36_children
Asset type
drawabledictionary
Kind
ydd
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_lod_29_35_36_children.ydd
Definition file
beverly_metadata_002.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_props_combo1412_slod is placed 2 times on the map, most of all in Richman. One of its places: -1606.60, 211.46, 70.72.

The map files (IPLs) that place it include bh1_rd and hei_bh1_rd.

Also placed by bh1_rd

Models like bh1_props_combo1412_slod

local obj = CreateObject(`bh1_props_combo1412_slod`, coords.x, coords.y, coords.z, false, false, false)

 

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