bh1_21_grnd_d

bh1_21_grnd_d is a terrain piece of the GTA V map in Burton, from title update 2. It measures 98.6 × 67.8 × 39.7 m and is drawn with 6,877 triangles and 16 textures, up to 100 m away.
- Model
- bh1_21_grnd_d
- Hash
- 1970545984 (0x75742540)
- What it is
- terrain piece
- Size (m)
- 98.6 × 67.8 × 39.7
- Size class
- huge
- LOD distance (m)
- 100
- Vertices
- 9,573
- Triangles
- 6,877
- Textures
- 16
- Texture dictionary
- bh1_21_alpha
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_21.rpf\bh1_21_grnd_d.ydr
- Definition file
- beverly_metadata_014_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_21_grnd_d is placed 2 times on the map, most of all in Burton. One of its places: -536.60, -213.71, 35.95.
The map files (IPLs) that place it include bh1_21_strm_0 and hei_bh1_21_strm_0.
Also placed by bh1_21_strm_0
- prop_streetlight_08
- prop_veg_grass_01_b
- bh1_21_deta
- bh1_21_wall
- prop_veg_grass_01_c
- prop_veg_grass_01_d
- bh1_21_detb
- prop_flagpole_2a
- prop_sprink_park_01
- bh1_21_bld_decals
- bh1_21_bld_decals01
- bh1_21_bld_decals02
Models like bh1_21_grnd_d
- bh1_21_grnd_d_2
- bh1_21_grnd_d_3
- bh1_21_bld_decals
- bh1_21_bld_decals01
- bh1_21_bld_decals02
- bh1_21_railscastshadow
local obj = CreateObject(`bh1_21_grnd_d`, coords.x, coords.y, coords.z, false, false, false)