bh1_13_build4_lod

bh1_13_build4_lod is a low-detail (LOD) model of the GTA V map in Rockford Hills, from title update 2. It measures 39.6 × 49.8 × 18.2 m and is drawn with 2,580 triangles and 4 textures, up to 250 m away. It is the lower-detail copy of bh1_13_build4 that the game draws from far away.
- Model
- bh1_13_build4_lod
- Hash
- 1079364000 (0x4055C9A0)
- What it is
- low-detail (LOD) model
- Size (m)
- 39.6 × 49.8 × 18.2
- Size class
- huge
- LOD distance (m)
- 250
- Vertices
- 3,941
- Triangles
- 2,580
- Textures
- 4
- Texture dictionary
- bh1_13_lod
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_13_slod1_children.ydd
- Definition file
- beverly_metadata_003.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_13_build4_lod is placed 2 times on the map, most of all in Rockford Hills. One of its places: -818.46, -169.92, 45.20.
The map files (IPLs) that place it include bh1_13 and hei_bh1_13.
Also placed by bh1_13
Models like bh1_13_build4_lod
local obj = CreateObject(`bh1_13_build4_lod`, coords.x, coords.y, coords.z, false, false, false)