apa_stairs_pendant_lights_new

apa_stairs_pendant_lights_new is an emissive (light) mesh of the GTA V map, from Executives and Other Criminals. It measures 0.50 × 0.47 × 6.28 m and is drawn with 6,636 triangles and 9 textures, up to 100 m away.
- Model
- apa_stairs_pendant_lights_new
- Hash
- 1488276842 (0x58B54D6A)
- What it is
- emissive (light) mesh
- Size (m)
- 0.50 × 0.47 × 6.28
- Size class
- large
- LOD distance (m)
- 100
- Vertices
- 5,962
- Triangles
- 6,636
- Textures
- 9
- Texture dictionary
- apa_mp_stilts_int_b
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpapartment\dlc.rpf\x64\levels\gta5\interiors\int_mp_stilts_b.rpf\apa_stairs_pendant_lights_new.ydr
- Definition file
- apa_int_mp_stilts_b.ytyp
- Comes from
- Executives and Other Criminals (mpapartment)
- Pack
- mpapartment
Where it is
No map file places apa_stairs_pendant_lights_new: scripts spawn it, or an interior’s entity set does.
Models like apa_stairs_pendant_lights_new
- apa_caustics_dummy01
- apa_caustics_dummy04
- apa_int_mp_h_stilts_b_sideboard1
- apa_int_mp_h_stilts_b_sideboard2
- apa_mirror_living
- apa_mp_mirror_bathroom
- apa_mp_stilits_b_heist_lock
- apa_mp_stilits_b_plan2cable1
- apa_mp_stilits_b_plan2cable2
- apa_mp_stilits_b_striplamp
- apa_mp_stilits_b_study_ovrly
- apa_mp_stilits_b_study_pics
local obj = CreateObject(`apa_stairs_pendant_lights_new`, coords.x, coords.y, coords.z, false, false, false)