apa_mpa_dressing_ceiling_light

apa_mpa_dressing_ceiling_light is an emissive (light) mesh of the GTA V map, from Executives and Other Criminals. It measures 3.55 × 2.61 × 0.01 m and is drawn with 208 triangles and 1 texture, up to 30 m away.
- Model
- apa_mpa_dressing_ceiling_light
- Hash
- 1633622609 (0x615F1A51)
- What it is
- emissive (light) mesh
- Size (m)
- 3.55 × 2.61 × 0.01
- Size class
- medium
- LOD distance (m)
- 30
- Vertices
- 416
- Triangles
- 208
- Textures
- 1
- Texture dictionary
- apa_mp_h_03_int_txd
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpapartment\dlc.rpf\x64\levels\gta5\interiors\int_mp_h_03.rpf\apa_mpa_dressing_ceiling_light.ydr
- Definition file
- apa_int_mp_h_03.ytyp
- Comes from
- Executives and Other Criminals (mpapartment)
- Pack
- mpapartment
Where it is
No map file places apa_mpa_dressing_ceiling_light: scripts spawn it, or an interior’s entity set does.
Models like apa_mpa_dressing_ceiling_light
- apa_bedroom_art
- apa_dining_art_new
- apa_kitchen_detail2
- apa_mp_h_03_glass_sky1
- apa_mp_h_03_living_window
- apa_mp_h_acc_artwalll_01_dressing
- apa_mp_h_acc_artwallm_bed_1
- apa_mp_h_acc_artwallm_bed_2
- apa_mp_h_acc_rugwoolm_green_01
- apa_mp_h_acc_rugwools_bed003
- apa_mp_h_acc_rugwools_bed004
- apa_mp_h_lit_lightpendant_02_006
local obj = CreateObject(`apa_mpa_dressing_ceiling_light`, coords.x, coords.y, coords.z, false, false, false)