GTA Explorer

apa_mpa3_living_light_night

apa_mpa3_living_light_night, an emissive (light) mesh of the GTA V map

apa_mpa3_living_light_night is an emissive (light) mesh of the GTA V map, from Executives and Other Criminals. It measures 1.53 × 1.53 × 0.61 m and is drawn with 1,824 triangles and 2 textures, up to 100 m away.

Model
apa_mpa3_living_light_night
Hash
407164995 (0x1844D843)
What it is
emissive (light) mesh
Size (m)
1.53 × 1.53 × 0.61
Size class
medium
LOD distance (m)
100
Vertices
1,000
Triangles
1,824
Textures
2
Texture dictionary
apa_mp_h_03_int_txd
Asset type
drawable
Kind
ydr
File in the game
update\x64\dlcpacks\mpapartment\dlc.rpf\x64\levels\gta5\interiors\int_mp_h_03.rpf\apa_mpa3_living_light_night.ydr
Definition file
apa_int_mp_h_03.ytyp
Comes from
Executives and Other Criminals (mpapartment)
Pack
mpapartment

Where it is

No map file places apa_mpa3_living_light_night: scripts spawn it, or an interior’s entity set does.

Models like apa_mpa3_living_light_night

local obj = CreateObject(`apa_mpa3_living_light_night`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…