apa_mp_h_05_dining_light

apa_mp_h_05_dining_light is an emissive (light) mesh of the GTA V map, from Executives and Other Criminals. It measures 1.50 × 0.36 × 1.77 m and is drawn with 1,553 triangles and 8 textures, up to 100 m away.
- Model
- apa_mp_h_05_dining_light
- Hash
- 2102546667 (0x7D5250EB)
- What it is
- emissive (light) mesh
- Size (m)
- 1.50 × 0.36 × 1.77
- Size class
- medium
- LOD distance (m)
- 100
- Vertices
- 1,473
- Triangles
- 1,553
- Textures
- 8
- Texture dictionary
- apa_mp_h_05_int_txd
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpapartment\dlc.rpf\x64\levels\gta5\interiors\int_mp_h_05.rpf\apa_mp_h_05_dining_light.ydr
- Definition file
- apa_int_mp_h_05.ytyp
- Comes from
- Executives and Other Criminals (mpapartment)
- Pack
- mpapartment
Where it is
No map file places apa_mp_h_05_dining_light: scripts spawn it, or an interior’s entity set does.
Models like apa_mp_h_05_dining_light
- apa_mp_h_05_dining_art
- apa_mp_h_05_dining_art_temp1
- apa_mp_h_05_dining_blends
- apa_mp_h_05_dining_books
- apa_mp_h_05_dining_mirror_floor
- apa_mp_h_05_dining_plant1
- apa_mp_h_05_dining_plant2
- apa_mp_h_05_dining_shelf
- apa_mp_h_05_dining_shelf_refproxy
local obj = CreateObject(`apa_mp_h_05_dining_light`, coords.x, coords.y, coords.z, false, false, false)