apa_mp_h_04_living_blinds

apa_mp_h_04_living_blinds is a piece of the GTA V map, from Executives and Other Criminals. It measures 1.87 × 10.0 × 3.14 m and is drawn with 1,270 triangles and 2 textures, up to 30 m away.
- Model
- apa_mp_h_04_living_blinds
- Hash
- 1691595305 (0x64D3B229)
- What it is
- piece
- Size (m)
- 1.87 × 10.0 × 3.14
- Size class
- large
- LOD distance (m)
- 30
- Vertices
- 2,554
- Triangles
- 1,270
- Textures
- 2
- Texture dictionary
- apa_mp_h_04_int_txd
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpapartment\dlc.rpf\x64\levels\gta5\interiors\int_mp_h_04.rpf\apa_mp_h_04_living_blinds.ydr
- Definition file
- apa_int_mp_h_04.ytyp
- Comes from
- Executives and Other Criminals (mpapartment)
- Pack
- mpapartment
Where it is
No map file places apa_mp_h_04_living_blinds: scripts spawn it, or an interior’s entity set does.
Models like apa_mp_h_04_living_blinds
- apa_mp_h_04_living_art_temp
- apa_mp_h_04_living_blends
- apa_mp_h_04_living_bulblamp1
- apa_mp_h_04_living_coffee_table
- apa_mp_h_04_living_fire
- apa_mp_h_04_living_firegls1
- apa_mp_h_04_living_firegls3
- apa_mp_h_04_living_glass
- apa_mp_h_04_living_skyl
- apa_mp_h_04_living_window2
local obj = CreateObject(`apa_mp_h_04_living_blinds`, coords.x, coords.y, coords.z, false, false, false)