GTA Explorer

apa_mp_h_01_bed_emissive

apa_mp_h_01_bed_emissive, an emissive (light) mesh of the GTA V map

apa_mp_h_01_bed_emissive is an emissive (light) mesh of the GTA V map, from Executives and Other Criminals. It measures 5.45 × 2.08 × 0.00 m and is drawn with 6 triangles and 1 texture, up to 30 m away.

Model
apa_mp_h_01_bed_emissive
Hash
3538533316 (0xD2E9BBC4)
What it is
emissive (light) mesh
Size (m)
5.45 × 2.08 × 0.00
Size class
large
LOD distance (m)
30
Vertices
8
Triangles
6
Textures
1
Texture dictionary
apa_mp_h_01_int_txd
Asset type
drawable
Kind
ydr
File in the game
update\x64\dlcpacks\mpapartment\dlc.rpf\x64\levels\gta5\interiors\int_mp_h_01.rpf\apa_mp_h_01_bed_emissive.ydr
Definition file
apa_int_mp_h_01.ytyp
Comes from
Executives and Other Criminals (mpapartment)
Pack
mpapartment

Where it is

No map file places apa_mp_h_01_bed_emissive: scripts spawn it, or an interior’s entity set does.

Models like apa_mp_h_01_bed_emissive

local obj = CreateObject(`apa_mp_h_01_bed_emissive`, coords.x, coords.y, coords.z, false, false, false)

 

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