ap1_04_unit081bits

ap1_04_unit081bits is a piece of the GTA V map in Los Santos International Airport, from the base game. It measures 80.9 × 141 × 15.5 m and is drawn with 7,254 triangles and 7 textures, up to 150 m away. From far away the game draws ap1_04_unit081bits_lod in its place.
- Model
- ap1_04_unit081bits
- Hash
- 1584875492 (0x5E7747E4)
- What it is
- piece
- Size (m)
- 80.9 × 141 × 15.5
- Size class
- huge
- LOD distance (m)
- 150
- Vertices
- 7,126
- Triangles
- 7,254
- Textures
- 7
- Texture dictionary
- ap1_04
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\airport_01\ap1_04.rpf\ap1_04_unit081bits.ydr
- Definition file
- airport_metadata_001_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ap1_04_unit081bits is placed 2 times on the map, most of all in Los Santos International Airport. One of its places: -1157.82, -2112.28, 19.71.
The map files (IPLs) that place it include ap1_04_strm_2 and hei_ap1_04_strm_2.
Also placed by ap1_04_strm_2
- prop_elecbox_13
- prop_fnclink_10b
- prop_weeds_nxg04b
- prop_box_wood03a
- prop_weeddry_nxg04
- prop_elecbox_09
- prop_elecbox_11
- prop_rub_litter_02
- prop_wall_vent_03
- prop_weeddead_nxg01
- prop_weeds_nxg05
- prop_barrel_01a
Models like ap1_04_unit081bits
- ap1_04__decal002
- ap1_04__ladder_01
- ap1_04_1_slod
- ap1_04_2_slod1
- ap1_04_2ee_str
- ap1_04_2ee_str2
- ap1_04_3_slod1
- ap1_04_alley_01
- ap1_04_alley_01_o
- ap1_04_alley_01b
- ap1_04_alley_01blend1
- ap1_04_alley_01blend1b
local obj = CreateObject(`ap1_04_unit081bits`, coords.x, coords.y, coords.z, false, false, false)