ap1_04_light_master

ap1_04_light_master is an emissive (light) mesh of the GTA V map in Los Santos International Airport, from the base game. It measures 0.47 × 0.69 × 0.47 m and is drawn with 328 triangles and 6 textures, up to 100 m away.
- Model
- ap1_04_light_master
- Hash
- 169522370 (0x0A1AB4C2)
- What it is
- emissive (light) mesh
- Size (m)
- 0.47 × 0.69 × 0.47
- Size class
- small
- LOD distance (m)
- 100
- Vertices
- 482
- Triangles
- 328
- Textures
- 6
- Texture dictionary
- ap1_04_light_master
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\airport_01\ap1_04.rpf\ap1_04_light_master.ydr
- Definition file
- airport_metadata_001_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ap1_04_light_master is placed 2 times on the map, most of all in Los Santos International Airport. One of its places: -642.53, -2145.42, 55.82.
The map files (IPLs) that place it include ap1_04_strm_5 and hei_ap1_04_strm_5.
Also placed by ap1_04_strm_5
- prop_bollard_01c
- prop_weeds_nxg06b
- prop_wall_light_17b
- prop_chair_05
- prop_wall_light_09d
- prop_elecbox_17
- prop_plant_fern_02b
- prop_bush_lrg_01b
- prop_pallet_03a
- prop_sec_barier_02b
- prop_wall_light_03a
- prop_bush_lrg_02b
local obj = CreateObject(`ap1_04_light_master`, coords.x, coords.y, coords.z, false, false, false)