ap1_04_alley_02a_lod

ap1_04_alley_02a_lod is a low-detail (LOD) model of the GTA V map in Los Santos International Airport, from the base game. It measures 160 × 112 × 10.4 m and is drawn with 426 triangles and 4 textures, up to 500 m away. It is the lower-detail copy of ap1_04_alley_02a that the game draws from far away.
- Model
- ap1_04_alley_02a_lod
- Hash
- 2482707816 (0x93FB1D68)
- What it is
- low-detail (LOD) model
- Size (m)
- 160 × 112 × 10.4
- Size class
- huge
- LOD distance (m)
- 500
- Vertices
- 458
- Triangles
- 426
- Textures
- 4
- Texture dictionary
- ap1_04_lod
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\airport_01\airport.rpf\ap1_04_1_slod_children.ydd
- Definition file
- airport_metadata_003.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ap1_04_alley_02a_lod is placed 2 times on the map, most of all in Los Santos International Airport. One of its places: -1048.07, -2302.84, 12.58.
The map files (IPLs) that place it include ap1_04 and hei_ap1_04.
Also placed by ap1_04
- 0x04582348
- 0x66b9e877
- 0x7ca8087f
- 0x8c2f2bd9
- 0x91eef97f
- 0x9b4b372c
- 0xa53876df
- 0xaca7b918
- 0xbba89bc1
- 0xc18aa237
- 0xc7007496
- 0xc8562f53
Models like ap1_04_alley_02a_lod
local obj = CreateObject(`ap1_04_alley_02a_lod`, coords.x, coords.y, coords.z, false, false, false)