ap1_03_stair_break1

ap1_03_stair_break1 is a structure of the GTA V map in Los Santos International Airport, from the base game. It measures 10.4 × 14.1 × 7.19 m and is drawn with 132 triangles and 3 textures, up to 100 m away. From far away the game draws ap1_03_stair_break1_lod in its place.
- Model
- ap1_03_stair_break1
- Hash
- 4177757935 (0xF90386EF)
- What it is
- structure
- Size (m)
- 10.4 × 14.1 × 7.19
- Size class
- large
- LOD distance (m)
- 100
- Vertices
- 264
- Triangles
- 132
- Textures
- 3
- Texture dictionary
- ap1_03
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\airport_01\ap1_03.rpf\ap1_03_stair_break1.ydr
- Definition file
- airport_metadata_004_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ap1_03_stair_break1 is placed 2 times on the map, most of all in Los Santos International Airport. One of its places: -933.08, -2373.52, 9.30.
The map files (IPLs) that place it include ap1_03_strm_3 and hei_ap1_03_strm_3.
Also placed by ap1_03_strm_3
- prop_plant_01a
- prop_bollard_03a
- prop_wall_light_09a
- prop_wall_light_12a
- prop_agave_01
- prop_cctv_cam_05a
- prop_elecbox_04a
- prop_elecbox_20
- prop_elecbox_22
- prop_bench_02
- prop_bench_08
- prop_bush_med_02
Models like ap1_03_stair_break1
- ap1_03__ladder_002
- ap1_03__ladder_01
- ap1_03_ap1_01_d_jumptest
- ap1_03_bbrdgraf
- ap1_03_bbrds00
- ap1_03_bbrds01
- ap1_03_bbrds01b
- ap1_03_bbrds01e
- ap1_03_bbrds02
- ap1_03_bug1397658
- ap1_03_esc_cprk
- ap1_03_hedge_cut_00
local obj = CreateObject(`ap1_03_stair_break1`, coords.x, coords.y, coords.z, false, false, false)