ap1_02_weed_03

ap1_02_weed_03 is a vegetation piece of the GTA V map in Los Santos International Airport, from the base game. It measures 134 × 104 × 0.54 m and is drawn with 96 triangles and 1 texture, up to 100 m away.
- Model
- ap1_02_weed_03
- Hash
- 3549422666 (0xD38FE44A)
- What it is
- vegetation piece
- Size (m)
- 134 × 104 × 0.54
- Size class
- huge
- LOD distance (m)
- 100
- Vertices
- 192
- Triangles
- 96
- Textures
- 1
- Texture dictionary
- ap1_02_alpha
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\airport_01\ap1_02.rpf\ap1_02_weed_03.ydr
- Definition file
- airport_metadata_003_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ap1_02_weed_03 is placed 2 times on the map, most of all in Los Santos International Airport. One of its places: -1064.99, -2800.75, 13.13.
The map files (IPLs) that place it include ap1_02_strm_0 and hei_ap1_02_strm_0.
Also placed by ap1_02_strm_0
- v_serv_ct_light
- v_serv_1socket
- v_serv_2socket
- v_ind_cfemlight
- ap1_02_bboard4
- ap1_02_bboard2
- ap1_02_bboard3
- v_serv_ct_striplight
- ap1_02_bboard1
- ap1_02_escal_master
- v_ind_rc_locker
- v_serv_securitycam_03
Models like ap1_02_weed_03
- ap1_02_weed_01
- ap1_02_weed_02
- ap1_02_bld025
- ap1_02_bld027
- ap1_02_bld029
- ap1_02_bld030
- ap1_02_bld031
- ap1_02_bld032
- ap1_02_glue_01
- ap1_02_glue_02
- ap1_02_glue_03
- ap1_02_glue_04
local obj = CreateObject(`ap1_02_weed_03`, coords.x, coords.y, coords.z, false, false, false)