ap1_02_bld16_lod

ap1_02_bld16_lod is a low-detail (LOD) model of the GTA V map in Los Santos International Airport, from the base game. It measures 162 × 225 × 30.6 m and is drawn with 5,229 triangles and 10 textures, up to 400 m away. It is the lower-detail copy of ap1_02_bld16 that the game draws from far away.
- Model
- ap1_02_bld16_lod
- Hash
- 296547751 (0x11ACF5A7)
- What it is
- low-detail (LOD) model
- Size (m)
- 162 × 225 × 30.6
- Size class
- huge
- LOD distance (m)
- 400
- Vertices
- 7,841
- Triangles
- 5,229
- Textures
- 10
- Texture dictionary
- ap1_02_lod
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\airport_01\airport.rpf\ap1_02_slod1_children.ydd
- Definition file
- airport_metadata_008.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ap1_02_bld16_lod is placed 2 times on the map, most of all in Los Santos International Airport. One of its places: -1118.91, -2495.56, 25.49.
The map files (IPLs) that place it include ap1_02 and hei_ap1_02.
Also placed by ap1_02
- 0x04c21581
- 0x07a1b284
- 0x0ea2f186
- 0x1d781ec3
- 0x20d5fc4f
- 0x229f84e3
- 0x24abc92f
- 0x37993365
- 0x45a736f2
- 0x4e83ba33
- 0x5642cb23
- 0x5685f4db
local obj = CreateObject(`ap1_02_bld16_lod`, coords.x, coords.y, coords.z, false, false, false)