GTA Explorer

ap1_01_props_01_c02_slod

ap1_01_props_01_c02_slod, a super-low-detail (SLOD) model of the GTA V map in Pacific Ocean

ap1_01_props_01_c02_slod is a super-low-detail (SLOD) model of the GTA V map in Pacific Ocean, from the base game. It measures 79.5 × 49.7 × 13.3 m and is drawn with 704 triangles and 2 textures, up to 750 m away.

Model
ap1_01_props_01_c02_slod
Hash
1812923304 (0x6C0F03A8)
What it is
super-low-detail (SLOD) model
Size (m)
79.5 × 49.7 × 13.3
Size class
huge
LOD distance (m)
750
Vertices
928
Triangles
704
Textures
2
Texture dictionary
ap1_lod_01_c_children
Asset type
drawabledictionary
Kind
ydd
File in the game
x64l.rpf\levels\gta5\_cityw\airport_01\airport.rpf\ap1_lod_01_c_children.ydd
Definition file
airport_metadata_001.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ap1_01_props_01_c02_slod is placed 2 times on the map, most of all in Pacific Ocean. One of its places: -683.83, -3326.79, 10.12.

The map files (IPLs) that place it include ap1_01_a and hei_ap1_01_a.

Also placed by ap1_01_a

Models like ap1_01_props_01_c02_slod

local obj = CreateObject(`ap1_01_props_01_c02_slod`, coords.x, coords.y, coords.z, false, false, false)

 

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