GTA Explorer

ap1_01_c_plinth_13_slod

ap1_01_c_plinth_13_slod, a super-low-detail (SLOD) model of the GTA V map in Pacific Ocean

ap1_01_c_plinth_13_slod is a super-low-detail (SLOD) model of the GTA V map in Pacific Ocean, from the base game. It measures 3.94 × 4.07 × 38.5 m and is drawn with 70 triangles and 1 texture, up to 900 m away.

Model
ap1_01_c_plinth_13_slod
Hash
2913389119 (0xADA6CA3F)
What it is
super-low-detail (SLOD) model
Size (m)
3.94 × 4.07 × 38.5
Size class
huge
LOD distance (m)
900
Vertices
57
Triangles
70
Textures
1
Texture dictionary
ap1_lod_01_c_children
Asset type
drawabledictionary
Kind
ydd
File in the game
x64l.rpf\levels\gta5\_cityw\airport_01\airport.rpf\ap1_lod_01_c_children.ydd
Definition file
airport_metadata_006.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ap1_01_c_plinth_13_slod is placed 2 times on the map, most of all in Pacific Ocean. One of its places: -727.48, -3495.01, 5.72.

The map files (IPLs) that place it include ap1_01_c and hei_ap1_01_c.

Also placed by ap1_01_c

Models like ap1_01_c_plinth_13_slod

local obj = CreateObject(`ap1_01_c_plinth_13_slod`, coords.x, coords.y, coords.z, false, false, false)

 

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