ap1_01_b_sidebit1spl2_lod

ap1_01_b_sidebit1spl2_lod is a low-detail (LOD) model of the GTA V map in Los Santos International Airport, from the base game. It measures 140 × 106 × 0.34 m and is drawn with 756 triangles and 6 textures, up to 360 m away. It is the lower-detail copy of ap1_01_b_sidebit1spl2 that the game draws from far away.
- Model
- ap1_01_b_sidebit1spl2_lod
- Hash
- 382013162 (0x16C50EEA)
- What it is
- low-detail (LOD) model
- Size (m)
- 140 × 106 × 0.34
- Size class
- huge
- LOD distance (m)
- 360
- Vertices
- 678
- Triangles
- 756
- Textures
- 6
- Texture dictionary
- ap1_01_b_lod
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\airport_01\airport.rpf\ap1_01_b_4_slod_children.ydd
- Definition file
- airport_metadata_005.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ap1_01_b_sidebit1spl2_lod is placed 2 times on the map, most of all in Los Santos International Airport. One of its places: -629.32, -2343.93, 12.93.
The map files (IPLs) that place it include ap1_01_b and hei_ap1_01_b.
Also placed by ap1_01_b
- 0x01e1ad1d
- 0x0317e82b
- 0x0fc5c88d
- 0x105ca928
- 0x1152cbff
- 0x126828c6
- 0x147ef6c5
- 0x16184541
- 0x25b76d9f
- 0x3beca0c8
- 0x456d6db6
- 0x4a8c882b
local obj = CreateObject(`ap1_01_b_sidebit1spl2_lod`, coords.x, coords.y, coords.z, false, false, false)