ap1_01_b_em_a_slod

ap1_01_b_em_a_slod is a super-low-detail (SLOD) model of the GTA V map in Los Santos International Airport, from the base game. It measures 148 × 256 × 9.18 m and is drawn with 34 triangles and 1 texture, up to 750 m away.
- Model
- ap1_01_b_em_a_slod
- Hash
- 2150090324 (0x8027C654)
- What it is
- super-low-detail (SLOD) model
- Size (m)
- 148 × 256 × 9.18
- Size class
- huge
- LOD distance (m)
- 750
- Vertices
- 68
- Triangles
- 34
- Textures
- 1
- Texture dictionary
- ap1_lod_emissive_01b_children
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\airport_01\airport.rpf\ap1_lod_emissive_01b_children.ydd
- Definition file
- airport_metadata_005.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ap1_01_b_em_a_slod is placed 2 times on the map, most of all in Los Santos International Airport. One of its places: -836.47, -2688.06, 14.90.
The map files (IPLs) that place it include ap1_01_b and hei_ap1_01_b.
Also placed by ap1_01_b
- 0x01e1ad1d
- 0x0317e82b
- 0x0fc5c88d
- 0x105ca928
- 0x1152cbff
- 0x126828c6
- 0x147ef6c5
- 0x16184541
- 0x25b76d9f
- 0x3beca0c8
- 0x456d6db6
- 0x4a8c882b
Models like ap1_01_b_em_a_slod
local obj = CreateObject(`ap1_01_b_em_a_slod`, coords.x, coords.y, coords.z, false, false, false)