GTA Explorer

ap1_01_a_runw04_slod

ap1_01_a_runw04_slod, a super-low-detail (SLOD) model of the GTA V map in Los Santos International Airport

ap1_01_a_runw04_slod is a super-low-detail (SLOD) model of the GTA V map in Los Santos International Airport, from the base game. It measures 248 × 346 × 2.08 m and is drawn with 238 triangles and 1 texture, up to 900 m away. It is the lower-detail copy of ap1_01_a_runw04 that the game draws from far away.

Model
ap1_01_a_runw04_slod
Hash
1150212300 (0x448ED8CC)
What it is
super-low-detail (SLOD) model
Size (m)
248 × 346 × 2.08
Size class
huge
LOD distance (m)
900
Vertices
268
Triangles
238
Textures
1
Texture dictionary
ap1_lod_01_a_children
Asset type
drawabledictionary
Kind
ydd
File in the game
x64l.rpf\levels\gta5\_cityw\airport_01\airport.rpf\ap1_lod_01_a_children.ydd
Definition file
airport_metadata_001.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ap1_01_a_runw04_slod is placed 2 times on the map, most of all in Los Santos International Airport. One of its places: -1344.07, -2247.23, 13.11.

The map files (IPLs) that place it include ap1_01_a and hei_ap1_01_a.

Also placed by ap1_01_a

Models like ap1_01_a_runw04_slod

local obj = CreateObject(`ap1_01_a_runw04_slod`, coords.x, coords.y, coords.z, false, false, false)

 

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