26_1_p26_01_additions_sm15lod

26_1_p26_01_additions_sm15lod is a low-detail (LOD) model of the GTA V map in Del Perro, from patch2026_01. It measures 109 × 113 × 60.9 m and is drawn with 896 triangles and 3 textures, up to 600 m away.
- Model
- 26_1_p26_01_additions_sm15lod
- Hash
- 335777566 (0x14038F1E)
- What it is
- low-detail (LOD) model
- Size (m)
- 109 × 113 × 60.9
- Size class
- huge
- LOD distance (m)
- 600
- Vertices
- 1,571
- Triangles
- 896
- Textures
- 3
- Texture dictionary
- 26_1_p26_01_additions_lod
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\patch2026_01\dlc.rpf\x64\levels\gta5\p26_01_additions.rpf\26_1_p26_01_additions_sm15lod.ydr
- Definition file
- p26_01_additions_metadata_001.ytyp
- Comes from
- patch2026_01 (patch2026_01)
- Pack
- patch2026_01
Where it is in GTA V
26_1_p26_01_additions_sm15lod is placed 1 time on the map, in Del Perro. It stands at: -1382.30, -475.97, 59.12.
The map files (IPLs) that place it include p26_01_additions.
Models like 26_1_p26_01_additions_sm15lod
local obj = CreateObject(`26_1_p26_01_additions_sm15lod`, coords.x, coords.y, coords.z, false, false, false)