char_mansion_ai_g

- Name
- char_mansion_ai_g
- Textures
- char_mansion_ai_g
BeginTextCommandThefeedPost('STRING')
AddTextComponentSubstringPlayerName('Message')
EndTextCommandThefeedPostMessagetext('char_mansion_ai_g', 'char_mansion_ai_g', false, 1, 'Title', 'Subtitle')