char_ljt

- Name
- char_ljt
- Textures
- char_ljt
BeginTextCommandThefeedPost('STRING')
AddTextComponentSubstringPlayerName('Message')
EndTextCommandThefeedPostMessagetext('char_ljt', 'char_ljt', false, 1, 'Title', 'Subtitle')
BeginTextCommandThefeedPost('STRING')
AddTextComponentSubstringPlayerName('Message')
EndTextCommandThefeedPostMessagetext('char_ljt', 'char_ljt', false, 1, 'Title', 'Subtitle')