char_dial_a_sub

- Name
- char_dial_a_sub
- Textures
- char_dial_a_sub
BeginTextCommandThefeedPost('STRING')
AddTextComponentSubstringPlayerName('Message')
EndTextCommandThefeedPostMessagetext('char_dial_a_sub', 'char_dial_a_sub', false, 1, 'Title', 'Subtitle')