BOMB_WATER_SECONDARY
- Name
- BOMB_WATER_SECONDARY
- Type
- 75
- Radius
- 1.5
- Effect
- scr_sum_gy_exp_water_bomb
- Pack
- mpsum
AddExplosion(x, y, z, 75, 1.0, true, false, 1.0) -- BOMB_WATER_SECONDARYAddExplosion(x, y, z, 75, 1.0, true, false, 1.0) -- BOMB_WATER_SECONDARY