radar_weapon_assault_rifle
- Name
- radar_weapon_assault_rifle
- Sprite
- 150
local blip = AddBlipForCoord(x, y, z)
SetBlipSprite(blip, 150) -- radar_weapon_assault_riflelocal blip = AddBlipForCoord(x, y, z)
SetBlipSprite(blip, 150) -- radar_weapon_assault_rifle